
This is Dante, the character you will be playing as in AetherFall. He is a star gazer that studies the night sky along with the many sages and scholars that live in a small community on the far side of Laurooga. His adventure begins when he is sent across the continent to deliver a message. You control him directly in the field as the other units under your command tag along. Dante can fight to some degree using his knife and baton, but his power and hit points are low, so you want to keep him out of trouble as much as possible.
Still can’t quite capture the charm that the militia unit had. 🙁
Inked with pigma micron markers on 12f animation paper. Colored in Photoshop.





“Get away from me, dreck! You smell funny and you can’t even walk right. Hey! Don’t hug me!”
Merry Christmas, everyone!
Here’s a piece that I forgot to upload here. Naomi is tending to Iccari’s wound, though he wishes it wouldn’t hurt so much. It’s not actually a scene from the story, but I felt like sketching it out one day.
It’s Iccari, who’s shown up in a Sketchbook Monday or two. Had the urge to toy around with his design a bit in color.
Haven’t done one of these in awhile. There’s supposed to be six in all, so I have one more to go. Started this one ages ago, but never got around to finishing it until here recently.
Fourth of the six generals. Yellow is a very hard color to limit yourself to since there’s only so much you can alter it before it becomes too greenish or too orangish. Her staff is about as half as cool as I imagined it. 🙁
Third of the six generals, he turned out very differently from how I first invisioned him. For the record, his rifle is roughly modeled after a Springfield M1903 (although it looks a bit more like an M1 Garand methinks). I meant for it to have a more “fantasy” feel about it, but in the end it just ended up looking more modern thanks to the fact I could only use shades of green.