{"id":684,"date":"2009-10-05T14:41:12","date_gmt":"2009-10-05T14:41:12","guid":{"rendered":"http:\/\/www.visionriders.com\/blog\/?p=684"},"modified":"2014-07-29T13:51:23","modified_gmt":"2014-07-29T13:51:23","slug":"sketchbook-monday-73","status":"publish","type":"post","link":"https:\/\/www.visionriders.com\/blog\/2009\/10\/sketchbook-monday-73\/","title":{"rendered":"Sketchbook Monday #73"},"content":{"rendered":"<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-10\/1-02.jpg\" alt=\"sketch\" class=\"artwork\" \/>Concept art for a game idea that may or may not replace <cite>AetherFall<\/cite>. This is a character class you can have in your party, the Illusionist. He toys with the threads of time and space to confuse and attack the enemy. He&#8217;s also a decent melee fighter.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-10\/1-03.jpg\" alt=\"sketch\" class=\"artwork\" \/>Hey, it looks like an NES sprite! Oh, the nostalgia! Or something like that. I&#8217;ve actually considered doing the in-game art like this; in high resolution but with simple shapes and a limited palette of bold colors.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-10\/1-04.jpg\" alt=\"sketch\" class=\"artwork\" \/>Here&#8217;s an alternate look with much more detail. No nostalgia factor, of course, but it would be much better animated.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-10\/1-01.jpg\" alt=\"sketch\" class=\"artwork\" \/>Another character class, the ranger. These guys can attack from the back or front row, but also double as a support class to heal your other characters.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Concept art for a game idea that may or may not replace AetherFall. This is a character class you can have in your party, the Illusionist. He toys with the threads of time and space to confuse and attack the enemy. He&#8217;s also a decent melee fighter. Hey, it looks like an NES sprite! Oh, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-684","post","type-post","status-publish","format-standard","hentry","category-sketchbook-monday"],"_links":{"self":[{"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/posts\/684","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/comments?post=684"}],"version-history":[{"count":1,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/posts\/684\/revisions"}],"predecessor-version":[{"id":685,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/posts\/684\/revisions\/685"}],"wp:attachment":[{"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/media?parent=684"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/categories?post=684"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/tags?post=684"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}