{"id":649,"date":"2009-07-08T14:27:53","date_gmt":"2009-07-08T14:27:53","guid":{"rendered":"http:\/\/www.visionriders.com\/blog\/?p=649"},"modified":"2014-07-28T15:17:15","modified_gmt":"2014-07-28T15:17:15","slug":"sketchbook-monday-66","status":"publish","type":"post","link":"https:\/\/www.visionriders.com\/blog\/2009\/07\/sketchbook-monday-66\/","title":{"rendered":"Sketchbook Monday #66"},"content":{"rendered":"<p>This week I was just being lazy. &#8220;Ah! I don&#8217;t wanna go to <del>school<\/del> Sketchbook Monday!&#8221; \ud83d\ude41 I&#8217;ll make up for it now, though, by uploading a bunch of sketches! \ud83d\ude00 All this stuff is from <cite>Project Legion<\/cite> since that&#8217;s what I&#8217;ve been working on most diligently this week.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-05.jpg\" alt=\"sketch\" class=\"artwork\" \/>One of the latest concepts for Dante, the character you&#8217;ll be playing the game through as. He narrates much of the adventure and takes an active part in the story&#8217;s events, but at the same time he&#8217;s not the driving force behind what&#8217;s going on. He&#8217;s not the one saving the world, so to speak, but he&#8217;s doing his part to help. Hardly trail-blazing to be sure, but I felt this would give the game a fresh outlook by putting a simple spin on the viewpoint we&#8217;re used to seeing in action games.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-01.jpg\" alt=\"sketch\" class=\"artwork\" \/>This is one of the earliest concepts for the &#8220;militia&#8221; unit. They&#8217;re lightly equipped farmers and laborers who are weak in combat, but cheap to produce and have some interesting properties in battle. They also help you construct buildings.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-03.jpg\" alt=\"sketch\" class=\"artwork\" \/>A newer version of the militia. You&#8217;ll notice all the characters have a short, cutesy look to them, similar to <cite>Swordmaster Odyssey<\/cite>&#8216;s early style. The reason for this here is because on-screen they&#8217;re all pretty small, so I thought it best to give them big heads so that they&#8217;re still recognizable at a glance, even on blurry, old-style television sets.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-04.jpg\" alt=\"sketch\" class=\"artwork\" \/>This final concept sketch was used as the basis for the militia&#8217;s full-color promotional art.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-08.jpg\" alt=\"sketch\" class=\"artwork\" \/>Here&#8217;s a mercenary skirmisher. These guys are probably your most reliable combat units. They&#8217;re the fastest unit availible to you, pack quite a punch using their blades, and have solid defense. They&#8217;re much more expensive to produce than simple militia, but they&#8217;re worth every penny. You&#8217;ll be seeing a lot of these guys in the game.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-09.jpg\" alt=\"sketch\" class=\"artwork\" \/>Bowmen are equiped with crossbows and can attack from afar, well out of harm&#8217;s way. With skirmishers and militia to protect them, they can inflict a good deal of damage without taking any damage themselves. However, if your front lines fall, your bowmen will be powerless to protect themselves!<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-10.jpg\" alt=\"sketch\" class=\"artwork\" \/>A quickie sketch of the standard bearer. These guys don&#8217;t attack with your combat units, instead they hold your standard up for all to see, boosting moral.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-02.jpg\" alt=\"sketch\" class=\"artwork\" \/>Here&#8217;s an early concept of the powered armor suit, the heavy-hitters of the game. Despite their raw power, though, you&#8217;ll need to have skirmishers and militia on-hand to escort them: their attacks a extremely slow, a fact that enemies could exploit by attacking and running away before the armored units even get a chance to get a hit in.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-07.jpg\" alt=\"sketch\" class=\"artwork\" \/>Another sketch of the power armor. You&#8217;ll notice that the drill concept has been dropped. I was afraid it might seem too similar to the Big Daddies in <cite>Bioshock<\/cite>.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.visionriders.com\/artwork\/sketch\/2009-07\/1-06.jpg\" alt=\"sketch\" class=\"artwork\" \/>And finally, here&#8217;s a sage from Dante&#8217;s village of origin. He plays a role in the early portions of the game, getting Dante started on his journey.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week I was just being lazy. &#8220;Ah! I don&#8217;t wanna go to school Sketchbook Monday!&#8221; \ud83d\ude41 I&#8217;ll make up for it now, though, by uploading a bunch of sketches! \ud83d\ude00 All this stuff is from Project Legion since that&#8217;s what I&#8217;ve been working on most diligently this week. One of the latest concepts for [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-649","post","type-post","status-publish","format-standard","hentry","category-sketchbook-monday"],"_links":{"self":[{"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/posts\/649","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/comments?post=649"}],"version-history":[{"count":1,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/posts\/649\/revisions"}],"predecessor-version":[{"id":650,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/posts\/649\/revisions\/650"}],"wp:attachment":[{"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/media?parent=649"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/categories?post=649"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.visionriders.com\/blog\/wp-json\/wp\/v2\/tags?post=649"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}