I’ve been hard at work trying to get Another Star ready for release. Part of that entails making sure the game looks its absolute best.
As discussed in my last post, I’ve been toying with the idea of abolishing the self-imposed 256 tile limit. I haven’t decided for sure one way or the other, but I have been making new sprites to test out the waters.
It’s quite a difference!
What does everyone else think? Is the improvement enough to follow up on?