Fate of AetherFall

Right now AetherFall just isn’t coming together like I want. I may need to take the programming assets from this project and carry them over to another one, then return to AetherFall another time after leaving the concept to sit for awhile and “soak”, sort of like a good wine… or… something…

I’d really like to be able to get a game out by the beginning of next year, and the further I get into AetherFall, the more demanding the game is becoming, even after hacking much of the original concept down to size. I’ll talk more about it when I know something for certain.