Still working on my game.
(You can click on the image to view a larger version.) You may notice that the units are more organized, lining up behind their leader instead of standing around at random points. It’s slowly becoming more and more like a real game. The more I play it, the more I get an idea of what kind of game I want it to be. It’s still not that much fun play, but I’m starting to get glimpses as to what needs to be done to correct that. Hooray for prototyping! 😀
The game was originally just going to be a single player game, but I was careful to keep the door open in case I changed my mind and, low and behold, I decided to test around a little bit and ended up implementing a split screen multiplayer mode. Too bad I don’t have enough controllers to test it like I want to right now, but at least players one and two work. XD